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Application of Differential Games to Air-to-Air Combat Problems

Report Number: AFFDL TR 75-47
Author(s): L. Earl Miller
Corporate Author: High Speed Aero Perfomance Branch
Laboratory: Air Force Flight Dynamics Laboratory
Date of Publication: 1975-07
Pages: 181
Contract: Laboratory Research - No Contract
Project: 1366
Task: 136602
AD Number: ADA017034

Differential game barrier theory was applied to three pursuit-evasion problems. For the first problem the solution involving the angle-off constraint was directly determined from the natural barrier solution. For the second problem the capture range was relatively insensitive to the angle-off. The solution to the third problem which approximates the terminal part of air-to-air combat showed that an increase in the pursuer's speed or a decrease in his minimum radius of turn resulted in a decrease in the capture range.

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